System: Pentium 200 MHz ( 266 or higher recommended )
Windows 95/98
32 MBytes RAM ( 64 MBytes or higher recommended )
Direct Sound Compatable Sound Card
Installation uses 188 MBytes Hard disk space
3D card supporting 3dfx Glide or D3d
Peripheral Support:
-------------------
Joysticks and Steering Wheels
with Force Feedback support
The default installation location is:
C:\Program Files\GT Interactive\Driver\
Installation:
-------------
The disc will auto-run, giving you the option of: Install DirectX, DirectMedia, Setup, Exit.
If the disk does not auto run, use Windows Explorer to read the CD ROM files so you can you can then run Install.exe
If Install.exe fails the installation of the Game can be started by clicking on Setup.exe
Click the setup icon displayed on the CD.
Follow the Install Wizard and specify the installation directory.
After installation, from the Start Menu follow the path to the
installation directory and select "Configuration"
Then from the same point you can now chose "Driver" to run the game
"Uninstall" is also available.
The Game supports FMV. These are played between some Missions in the UnderCover Game and when the game first runs. NOTE: They can be switched OFF from the Options menu.
Any setting made in the game are saved out on exiting to the Config.dat files which resides in the "Driver" folder of the installation. This file saves your preferences and is used as a default the next time you run the game.
DRIVER
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Title screen is the first menu.
Use left/right cursor keys or Controller to
navigate the menu. The highlight changes and the Menu
selection Text is displayed at bottom of the screen.
Options->Detail
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A menu of graphical detail options, allowing you to
reduce the polygon count, transparency effects and/or
level of real-time lighting to optimise the performance
of the game for any given machine.
Shadows (Off/Low/Full)
----------------------
Low - has no subdivision of polygons used for the car's
shadow, this will sort poorly on sidewalk kerbs.
Smoke (On/Off)
---------------
Debris (On/Off)
---------------
Lensflare (On/Off)
------------------
LightFlares (On/Off)
---------------------
Rear view Mirror (On/Off)
-------------------------
Mirror Viewing Distance (sliding bar)
-------------------------------------
Pedestrian Density (sliding bar)
--------------------------------
Night Brightness (sliding bar)
------------------------------
Shiny Cars (On/Off)
-------------------
Environment mapping on cars nearly doubles the polygon
count on a given car, which effects frame rate. Turn this on or off to suit your PC performance.
Coloured Cars (On/Off)
------------------------
Some cards do not have palette support.
Tyre Tracks (Off/flat/full)
---------------------------
Full is textured, flat is just colored.
Real-time lighting (Player/Full/Ultra)
--------------------------------------
Real-time lighting is applied to street lights/
player car head lights/police flashing lights.
Ultra applies all these effects for the complete maximum viewing/
clipping distances.
Overlap map (On/Off)
--------------------
Fog (On/Off)
------------
A fogging effect is visible in some UnderCover Missions only when using the Glide drivers this option disables fog.
Transparent water (On/Off)
----------------------------
In addition the following are available
in-game from the PAUSED Menu (whilst playing hit <ESC> to utilise this
menu.
Sound Setup
-----------
We have noticed that on some sound cards, using the force feedback results in loss of frame rate. This is a problem recognized by Microsoft and some help can be found on their website. We recommend using the latest drivers and installing any patch/fixes which Microsoft offer in an attempt to fix this problem.
FORCE FEEDBACK CONTROLLER COMPATIBILITY WITH DRIVER PC